Single Day High Roller

Single Day High Roller

#46

Single Day High Roller

Status

Scheduled

Date

30 Sept 2025

Start Time

11:45 AM

Reg Closes

5:45 PM

Buy-in

KRW 4.5M

Starting Stack

100,000

Details

Status

Scheduled

Date

30 Sept 2025

Start Time

11:45 AM

Reg Closes

5:45 PM

Buy-in

KRW 4.5M

Starting Stack

100,000

Structure

Level
Duration
SB / BB / Ante
1
30 mins
200 / 400 / 400
2
30 mins
200 / 500 / 500
3
30 mins
300 / 600 / 600
4
30 mins
400 / 800 / 800
15 Minutes Break
5
30 mins
500 / 1K / 1K
6
30 mins
600 / 1.2K / 1.2K
7
30 mins
800 / 1.6K / 1.6K
8
30 mins
1K / 2K / 2K
15 Minutes Break
9
30 mins
1.2K / 2.4K / 2.4K
10
30 mins
1.5K / 3K / 3K
11
30 mins
1.5K / 3K / 3K
12
25 mins
2K / 4K / 4K
15 Minutes Break
13
25 mins
2.5K / 5K / 5K
14
25 mins
3K / 6K / 6K
15
25 mins
4K / 8K / 8K
16
25 mins
5K / 10K / 10K
17
25 mins
6K / 12K / 12K
15 Minutes Break
18
25 mins
8K / 16K / 16K
19
25 mins
10K / 20K / 20K
20
25 mins
12K / 24K / 24K
21
25 mins
15K / 30K / 30K
22
25 mins
20K / 40K / 40K
23
25 mins
25K / 50K / 50K
15 Minutes Break
24
25 mins
30K / 60K / 60K
25
25 mins
40K / 80K / 80K
26
25 mins
50K / 100K / 100K
27
25 mins
60K / 120K / 120K
28
25 mins
80K / 160K / 160K
15 Minutes Break
29
25 mins
100K / 200K / 200K
30
25 mins
120K / 240K / 250K
31
25 mins
150K / 300K / 300K
32
25 mins
200K / 400K / 400K
33
25 mins
250K / 500K / 500K

Buy-In Breakdown

Total Buy-in
KRW 4,500,000
Prize Pool
KRW 4,050,000
Entry Fee
KRW 450,000
Staffing
4%

Players commit to contribute 4% from the prizepool to support the staffing.

Mechanics
  • 50% Cash Back of tournament fee for up to the FIRST 24 Players that collect their starting stack and put their chips into play before the first hand of the event is dealt.
  • Event must start on time in order for Cash Back to apply.
  • Bounty chips are considered a player's personal all in button.
  • Placing a Bounty Chip into the pot is the same as a player announcing all in.
  • KRW 1,500,000 of each buyin after staff charge will be allocated to the Mystery Bounty pool.
  • ITM is between 12% to 15%.
  • APT reserves to the right to drop play to 8 handed at any point of the event.
  • Mystery Bounties are put into play once 2X the ITM has been reached.
  • Mystery Bounties are redeemed through a random drawing made by the player eliminating another player.
  • If multiple players eliminate another player with the same hand, the bounty will be split.
  • An eliminated player winning a Mystery Bounty must draw immediately.
  • Players possessing a Mystery Bounty must draw once the Final Table has been reached.
  • During the Final Table Mystery Bounties will be drawn immediately upon elimination of a player.
  • All Mystery Bounties must be drawn at the conclusion of the Mystery Bounty event or be forfeied and donated to charity or added to the staff tip pool.
  • Players are allowed to forfeit their stack before the close of registration in order to re-enter.
  • Shot clocks will be introduced at the start.
  • Redraws at Final Table only.
  • Big Blind Ante
  • Big Blind is paid before the Ante.
  • Remaining Mystery Bounties may be included in the deal-making process.
  • Once a deal has been made between players, levels will be reduced to 15 minutes.
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